INTERACTIVE live! - The online betting portal


"All life consists of decisions."



How do I become a NUFA customer?


From September 1st of the starting game year, anyone who has reached the age of 18 can

a customer account on INTERACTIVE live! open with a minimum starting amount of € 1,000.

The customer account can be increased or canceled at any time.


Click here to register.


At the latest on July 31 the following year, the account must be closed by the NUFA customer.

Any remaining amounts in the NUFA customer account after this date are transferred to the NUFA general account.



Bets


When betting on home, away or no win (= draw), only existing amounts can be wagered on the account.

With decision bets as well, but with the same bets, the sum of all (up to now) deposited amounts decides on the winning bet.


Click here to bet.


Betting on home, away or no win (= draw)


When betting on home, away or no win (= draw) there is a quota key based on the amounts of the player contracts (round 1) and the team box office from round 2.



Round 1: The Quote / The Quotient


(Abbreviations see below on this page)



The Q / The odds for a bet on HW in round 1 is determined as follows:


TF (sum of the contractual fees of all 22 players) of the HT x 4 divided by TF (sum of the contractual fees of all 22 players) of the AT equal


TF HT x 4 / TF AT


Example:


TF HT value = 22 x 1,000,000 € = 22,000,000 €

TF AT value = 22 x 750,000 € = 16,500,000 €


HW-Q 1st: € 88,000,000: € 16,500,000 = 5.33: 1 = at € 10.00 = € 53.30 minus 10% *

HW-Q 2nd: € 66,000,000: € 22,000,000 = 3: 1 = at € 10.00 = € 30.00 minus 10% *


The odds for a bet on AW are exactly twice as high as on HW:


AW-Q 1st: HW-Q 1st x 2 = 1: 10.67 = at 10.00 € = 106.70 € minus 10% *

AW-Q 2nd: HW-Q 2nd x 2 = 1: 6 = at 10.00 € = 60.00 € minus 10% *


The quotient for a bet on DW is exactly half as high as on HW:


DW-Q 1st: HW-Q 1st: 2 = 5.33: 2 = at 10.00 € = 26.65 € minus 10% *

DW-Q 2nd: HW-Q 2nd: 2 = 3: 2 = at € 10.00 = € 15.00 less 10% *



Round 2 - 8


The Q for an HW is determined as follows:


(Sum of all won) TFwin of HT x 4 divided by (Sum of all won) TFwin of AT equal


TFwin HT x 4 / TFwin AT


The other bets are the same.



Betting on game decisions


If the captain of a team claims a rule violation by pressing the red button, the game is interrupted,

and NUFA customers decide on the type of continuation of the game and a possible penalty.

Should the captain admit the rule violation to the opposing team by pressing a green button, NUFA customers cannot bet.


Possible bets that can be combined in any way:


- Ball in the off > Margin for the HT

- Ball in the off > Margin for the AT

- Ball in the off > Kick off the GK of the opposing T

- Ball in the off > corner for the opposing T


- Goal > Kick-off for the opposing T

- No goal > Goal kick from the opponent's T


- Foul > FK for the fouled PL at the point of the foul

- No foul > FK against the not fouled PL at the point of the ball at the push of a button


- Diving > FK at the place of deception for the opposing T and YC against deceptive PL

- Diving and with simulated pain > FK and WCwrC against the deceiving PL at the place of the deception


- Handball outside the PA > FK at the point of handball for the opposing T and YC against the hand-playing PL

- Handball within the PA > PK from one point of the penalty area line for the attacking T without W of the defending T and YC for the fouling PL

- Handball within the PA > PK from one point of the penalty area line for the attacking T without W of the defending T and RC for the fouling PL


- Foul > FK for the fouled PL at the place of the foul and YC for the fouling PL

- Foul > FK for the fouled PL at the point of the foul and RC for the fouling PL


- Foul in the PA against the attacking PL > PK from one point of the penalty area line for the attacking T with W of the defending T

- Foul in the PA against the attacking PL > PK from a point on the line of the penalty area for the attacking T without W of the defending T

- Foul in the PA against the attacking PL > PK from one point of the penalty area line for the attacking T without W of the defending T and YC for the fouling PL

- Foul in the PA against the attacking PL > PK from one point of the penalty area line for the attacking T without W of the defending T and RC for the fouling PL


- Assault > RC for the active PL

- Provoking an assault > RC for the provocative PL


60 seconds after the second red push of a button (> CB usage), repetitions are shown in real time by the NUFA transmission center for 60 seconds.

Within the next 60 seconds, NUFA customers can place a bet on one of the above. Make game decisions,

to get back your wagered amount 1.5 times the number of CP of the complaining C (CF).


The NUFA system determines...


a) which decision got the most clicks

b) which is the highest bet

c) which NUFA customer has paid the absolutely highest total amount to his customer account so far: he wins the bet.


If several NUFA customers have won the bet, the profit is divided by the number of these.


After a total of 180 seconds, the game continues according to the sentence.



NUFA customer decision in the event of a tie / "Tie Bet"


If a game is tied after the return leg (R1 - R7) or in the final after (maximum) 90 (net) minutes,
NUFA customers decide on the winner with a "Tie Bet":


Every NUFA customer can use INTERACTIVE live! for voting for or against a team,

every NUFA customer has one vote, every vote counts.


The NUFA system uses a random generator to determine one NUFA customer

from the voting NUFA customers who wins the following prizes:


€ 0.1 in round 1;
€ 1.00 in round 2;
€ 10.00 in round 3;
€ 100.00 in round 4;
€ 1,000.00 in round 5;
€ 10,000.00 in round 6;
€ 100,000.00 in round 7;
€ 1,000,000.00 in round 8 (final)



The HATE-ELEVEN FACTOR


After each completed round until the start of the first game of the next round, NUFA customers can choose the HATE-ELEVEN.


Every NUFA customer can nominate up to 11 players from the current competition.


The NUFA system determines...


a) the 11 most hated PL after each round completed and increased

b) the TF of the 11 PL concerned for their profit in round 1, whereby

c) the TF and the Q for the odds of the next round are influenced.


PL of the HATE-ELEVEN may lose their Round 1 win.


The NUFA system also determines...


a) for each of the 11 PL of the HATE-ELEVEN the NUFA customers who chose them and

b) which NUFA customers have paid the absolute highest total amounts to their customer accounts so far: these 11 win € 1,000 in this round.



Abbreviations


1st = first leg

2nd = second leg

Q = quotient

HW = home win

AW = away win

DW = No victory (draw)

HT = home team

AT = away team

T = team

TF = team fund

TFwin = won team funds of the opponent

C = captain

CF = captain factor

CB = captain's button

CP = captain points

GK = goalkeeper

FK = free kick

YC = yellow card

W = wall

RC = red card

PL = player

PA = penalty area

PK = penalty kick

WCwrKC = white card with red cross


*) NUFA fee

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